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RED COINS IN A BOTTLE
ビンのなかの あかコイン
This is one of two levels in the any% run that puts Mario underwater with FLUDD. It can be useful to practice this type of movement, since it is much easier to see than in Noki 4. This level is pretty easy but it can be annoying if you miss a coin and have to go back.
EXAMPLE
EXPLANATION
Optimal Talking
This is a very minor 'strat' but I thought I would mention it here as this is the longest textbox in the game. The most optimal way to scroll text is to hold A as the text appears in order to keep it scrolling as fast as possible and spam B to skip to the next textbox. Very minor but saves a free couple seconds
Underwater Speed
Speed underwater is very different than on land. When hovering forward you can stop hovering and let go of the stick while Mario keeps driftin forward for a few seconds. It can be much more worthwile to understand how this works and use it to your advantage than to attempt to move Mario precisely in some situations
Y-Turns
This very usefule mechanic works in the water as well as in mid-air. Also, if in y-cam underwater, hovering will not force you out of y-cam as it usually does. This makes Y-Turns very fast underwater and most optimal almost all the time